A.I.L.A — Definitive System Requirements

This guide is a single-page resource that clearly explains everything needed to run A.I.L.A. at your target resolution. It brings together publisher requirements, real-world benchmarks, and configuration advice so you can confidently select hardware and optimize settings, avoiding unexpected issues during setup.
Official minimum & recommended requirements
Minimum (Playable at lower settings / 1080p):
- CPU: Intel Core i5-10600K or AMD Ryzen 5 2600
- RAM: 16 GB
- GPU: NVIDIA GeForce GTX 1660 Ti (6 GB) or AMD Radeon RX Vega 64 (8 GB)
- OS: Windows 10 (64-bit)
- Shader model / DirectX: Shader Model 6.0 / DirectX 12 compatible
- Disk: ~35 GB free (SSD strongly recommended).
Recommended (High settings, smooth 1440p / high-fidelity visuals):
- CPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D
- RAM: 16 GB
- GPU: NVIDIA GeForce RTX 3070 (8 GB, DLSS enabled) or AMD Radeon RX 6800 XT (16 GB)
- OS: Windows 11 (64-bit)
- Disk: 35 GB (NVMe SSD recommended).
Release windows/storefront listings and additional system variants (demo vs. full retail) are available via official storefronts and publisher pages. The game is listed on Steam with the above specs.
What those requirements mean in practice — realistic expectations
- Minimum list (GTX 1660 Ti / Vega 64 + 16 GB RAM) — indicates the developer expects moderately demanding effects (advanced lighting, volumetrics) even at baseline. Expect medium settings, 1080p, and occasional CPU-bound moments in dense scenes.
- Recommended (RTX 3070 / RX 6800 XT) — designed for stable high/ultra visual quality at 1440p with headroom for frame smoothing/upscaling (DLSS or FSR) and more consistent large-scene frame pacing.
CPU guidance — which processors are sufficient and why
- Minimum CPUs listed (i5-10600K / Ryzen 5 2600) indicate the game is moderately CPU-sensitive. These chips provide enough single-threaded and mid-level multi-thread performance for 1080p gaming, but are not ideal for high-frame 1440p/4K.
- Recommended CPUs (i7-12700K / Ryzen 7 5800X3D) reflect modern hybrid or high-IPC architectures which deliver better single-thread peaks and larger cache—useful for CPU-bound scenes, physics, AI, and fast asset streaming on high visual presets. For consistently smooth 1440p/ultra settings, prefer a CPU in the recommended class.
Practical rule: If you target 1440p high or 4K, pair a recommended-class GPU with a recommended-class CPU to avoid CPU bottlenecks during dense encounters.
GPU guidance — memory, features, and upscaling
- VRAM is critical for high or ultra settings. The recommended AMD card (RX 6800 XT) lists 16 GB VRAM—modern textures, ray-traced effects, and high-res shadow maps can consume significant memory. For texture packs at 1440p+/4K, prioritize cards with 10–16 GB+ VRAM.
- Upscaling/AI features. NVIDIA’s RTX + DLSS or AMD’s FidelityFX Super Resolution (FSR) are important for hitting 60+ fps at 1440p/4K without sacrificing visual fidelity. If your chosen GPU supports DLSS 2/3, enable it for better framerates with minimal visual trade-offs.
Memory and storage — minimum vs. optimal
- RAM: 16 GB is listed as both minimum and recommended—this suggests the game uses a modern memory footprint but benefits from headroom. For background applications and streaming, 32 GB improves multitasking stability.
- Disk: Developers list ~35 GB. We strongly recommend installing on an NVMe SSD with at least 50–60 GB free to accommodate patches and temporary files. Faster storage reduces texture pop-in and decreases level streaming hitching.
OS, drivers, and DirectX
- Preferred OS: Developers recommend Windows 11 for the recommended build; Windows 10 is listed as a minimum. If you want maximum compatibility with modern drivers and DirectX 12 features, use Windows 11 and keep your GPU drivers up to date.
- Shader model / DirectX: Shader Model 6.0 / DirectX 12 compatibility is expected—ensure your GPU drivers and Windows updates support the DirectX 12 feature set.
Best settings for target framerates — configuration checklist
We provide three practical presets with exact knobs to tune for the best trade-off between visuals and framerate.
1) Smooth 60 fps at 1080p (mid-high visuals)
- Use native 1080p resolution.
- Texture Quality: High if VRAM ≥6GB; otherwise Medium.
- Shadows: Medium.
- Ray-tracing: Off.
- Upscaling: Off; enable DLSS/FSR only if GPU struggles.
- Motion Blur: Off (preference).
- V-Sync: Off + enable a frame limiter (e.g., 60 fps).
2) Stable 60 fps at 1440p (high visuals)
- Resolution: 1440p.
- Texture Quality: High (requires 8+ GB VRAM).
- Shadows: High/Medium (tune for 10–15% FPS improvement).
- Ray-tracing: Low or selective (if RTX GPU + DLSS).
- Upscaling: DLSS Quality/Performance or FSR 2.0 to hit targets.
- Ambient Occlusion: Medium.
3) High-fidelity 60+ fps at 4K (ultra visuals)
- GPU: RTX 4080+ or RX 7900 XTX recommended.
- Enable DLSS/FSR adaptive upscaling.
- Textures: Ultra (but watch VRAM).
- Ray-tracing: Medium with DLSS; otherwise Off.
- Use GPU driver profiles and OS game mode for stability.
Laptops and mobile GPUs — special considerations
- Laptop versions of GPUs vary widely. Match desktop GPUs by relative performance (e.g., mobile RTX 3070 ≠ desktop RTX 3070). If running on a laptop, prioritize thermal headroom, plug-in power, and enable GPU performance mode in vendor software. Expect to reduce settings compared to desktop equivalents.
Troubleshooting & optimization checklist (we recommend following this order)
- Update GPU drivers (NVIDIA/AMD latest WHQL).
- Install on an NVMe SSD to reduce streaming hitches.
- Set the power plan to High Performance and enable Game Mode in Windows.
- Disable background overlays (Discord, overlays, screen recorders) when testing.
- Test with DLSS/FSR toggled — enable if FPS is low and artifacts are acceptable.
- Lower shadow draw distance — biggest FPS gains for limited visual impact.
- Monitor VRAM usage (MSI Afterburner / Task Manager) — if VRAM is saturated, lower texture quality.
- Try the latest developer hotfixes & patches and read official patch notes when available.
Example build recommendations (budget to premium)
- Entry / Budget (1080p/60, medium): Ryzen 5 5600 / Intel i5 12400; GTX 1660 Super or RTX 3050; 16 GB RAM; 500 GB NVMe SSD.
- Mid-range (1440p/60, high): Ryzen 5 7600X / i5-13600K; RTX 3060 Ti / RTX 3070; 16–32 GB RAM; 1 TB NVMe SSD.
- High-end (1440p+/4K, ultra): Ryzen 7 7800X3D / i7-13700K; RTX 4070–4080 or RX 7900 XT; 32 GB RAM; 2 TB NVMe SSD.
How to check if your PC meets requirements (step-by-step)
- Open Task Manager → Performance: check CPU model, total RAM, and GPU name.
- Use GPU-Z or MSI Afterburner for VRAM and driver details.
- Check free disk space on the target drive.
- Compare to the "Minimum" and "Recommended" lists above. If between the lists, you can expect playable performance with tuned settings.
Frequently Asked Questions (concise)
Q: Will 8 GB RAM run A.I.L.A.? A: Several storefront demos and listings show 8 GB as a demo-min spec in older demo builds, but current official minimums for retail are 16 GB. Plan for 16 GB as the baseline. Q: Is ray tracing required? A: No. Ray tracing is a visual enhancement and will significantly increase GPU load. Use it only on high-end GPUs with DLSS/FSR enabled for acceptable framerates. Q: Can I use upscaling to run on a weaker GPU? A: Yes — DLSS (NVIDIA) or FSR (AMD/neutral) lets you render at a lower internal resolution while preserving sharpness and framerate; this is the fastest path to smoother performance without major hardware upgrades.
Final checklist before buying or launching the game
- Confirm GPU driver and Windows updates are current.
- Ensure 35+ GB free on the target drive and use an NVMe SSD for the best streaming/patching experience.
- If targeting 1440p/4K, pick a GPU with 8–16 GB VRAM or more and a CPU with strong single-thread performance.
- Keep a utility (MSI Afterburner / HWinfo) ready to monitor performance during the first play sessions.
Sources & verification (major references we used)
- Steam product listing and official store system requirements.
- SystemRequirementsLab compiled spec summary.
- GamePressure / aggregated game database entries.
- Gadget360 / PC spec breakdown for cross-checking demo/min differences.
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